Ronin Battle Ram Cycle
Deck Analysis
7.6/10Measures offensive potential — win conditions, troop DPS, spell chip damage, and cycle pressure.
How well the deck stops pushes — air defense coverage, tank-killing DPS, splash for swarms, and defensive HP.
How well the cards work together — elixir curve balance, spell composition, tank + support pairings, and role coverage.
Ability to handle diverse matchups — targeting coverage, damage type mix, range diversity, and elixir flexibility.
Scores are calculated from card properties - damage output, hitpoints, elixir cost, and card roles.
Tap a score above to see how it is calculated.
Actual results depend heavily on player skill, timing, and matchup.
This deck is in the Graveyard 68d left
Fewer than 70 battles in the last 30 days (13 recorded) — almost nobody is playing this deck right now.
If players pick it up again and it reaches 70 battles in 30 days, it is revived and the timer is cleared.
It will be deleted from DeckMelon on 2027-01-17 — 68 days left.
Give it a try anyway — maybe it works for you.
Battle Stats
Updated 2min agovs previous 30 days
By Arena
| Little Prince's Tavern — Arena 31 | 1 | 0.0% |
| Magic Academy — Arena 29 | 1 | 0.0% |
| Musketeer Street — Arena 27 | 2 | 50.0% |
| Royal Road — Arena 26 | 2 | 50.0% |
| Lumberlove Cabin — Arena 25 | 1 | 0.0% |
| Clash Fest — Arena 21 | 3 | 0.0% |
| Boot Camp — Arena 20 | 1 | 0.0% |
| Miner's Mine — Arena 15 | 1 | 0.0% |
Battle Stats — last 30 days
Always shows the last 30 days, regardless of the selected period.
Win Rate — last 30 days
Win rate of this deck, per day.
Battles — last 30 days
Number of battles featuring this deck, per day.
3.5