Simple Defensive Control
Deck Analysis
7.4/10Measures offensive potential — win conditions, troop DPS, spell chip damage, and cycle pressure.
How well the deck stops pushes — air defense coverage, tank-killing DPS, splash for swarms, and defensive HP.
How well the cards work together — elixir curve balance, spell composition, tank + support pairings, and role coverage.
Ability to handle diverse matchups — targeting coverage, damage type mix, range diversity, and elixir flexibility.
Scores are calculated from card properties - damage output, hitpoints, elixir cost, and card roles.
Tap a score above to see how it is calculated.
Actual results depend heavily on player skill, timing, and matchup.
Battle Stats
Updated 9min agovs previous 30 days
By Arena
| Royal Road — Arena 26 | 1 | 0.0% |
| Valkalla — Arena 23 | 1 | 0.0% |
| Clash Fest — Arena 21 | 1 | 0.0% |
| Silent Sanctuary — Arena 18 | 1 | 0.0% |
| Royal Crypt — Arena 17 | 1 | 0.0% |
| Spooky Town — Arena 12 | 1 | 0.0% |
| Hog Mountain — Arena 10 | 2 | 50.0% |
| Jungle Arena — Arena 9 | 10 | 40.0% |
| Frozen Peak — Arena 8 | 6 | 33.3% |
| Royal Arena — Arena 7 | 2 | 0.0% |
| P.E.K.K.A.'s Playhouse — Arena 6 | 7 | 14.3% |
| Builder's Workshop — Arena 5 | 40 | 57.5% |
| Spell Valley — Arena 4 | 58 | 70.7% |
| Barbarian Bowl — Arena 3 | 23 | 82.6% |
| Bone Pit — Arena 2 | 9 | 77.8% |
Battle Stats — last 30 days
Always shows the last 30 days, regardless of the selected period.
Win Rate — last 30 days
Win rate of this deck, per day.
Battles — last 30 days
Number of battles featuring this deck, per day.
3.1